LA Noire - The Technology Behind Performance Trailer [720p HD: PS3,
Xbox 360] [2]
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Twitter: twitter.com Facebook: tinyurl.com - LA Noire is a video game
for PlayStation 3 and Xbox 360 developed by Team Bondi in conjunction
with Rockstar Games and published by Rockstar Games. LA Noire is set
in Los Angeles in 1947, with players being challenged to solve a
range of crimes. As the title suggests, the game draws heavily from
both plot and aesthetic elements of film noir --- stylistic films
from the 1940s and 1950s that shared similar visual styles and themes
including crime, sex and moral ambiguity and were often shot in black
and white with harsh, low-key lighting. The game uses a distinctive
colouring-style in homage to the visual style of film noir. The
post-war setting is the backdrop for plot elements that reference the
detective films of the '40s (as well as James Ellroy's novel LA
Confidential and the Curtis Hanson film based on it), such as
corruption and drugs, with a jazz soundtrack. LA Noire is also
notable for using Lightsprint's real-time global illumination
technology, as well as Depth Analysis's newly developed technology
for the film and video game industries called MotionScan, where
actors are recorded by 32 surrounding cameras to capture facial
expressions from every angle. From:
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[1] http://www.youtube.com/watch?v=7htFuoVplpU&feature=youtube_gdata
[2] http://www.youtube.com/watch?v=7htFuoVplpU&feature=youtube_gdata
[3] http://www.youtube.com/profile?user=SubscribeForGamesHD
[4] http://www.youtube.com/categories_portal?c=20
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